Incubated Hololens program from the earliest hardware
Shot the first holographic music video
Co-founder of the Hololens Design team
Program-wide Creative Direction
Co-designed and Implemented the visual and interaction languages for AR
Lead the building of 450+ prototypes in all disciplines (avatars, agents, interaction with speech, gaze, gesture and other devices, fx, games, audio, optics, sensor technology, display technology, location services and many more)
Filed 60+ patents
Built multiple tooling pipelines that integrate design and engineering